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	<title>Comments for Reenigne blog</title>
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	<link>http://www.reenigne.org/blog</link>
	<description>Stuff I think about</description>
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		<title>Comment on Cool stuff you can&#039;t find on the web by D</title>
		<link>http://www.reenigne.org/blog/csycfotw/comment-page-1/#comment-4344</link>
		<dc:creator>D</dc:creator>
		<pubDate>Sun, 22 Jan 2012 21:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=24#comment-4344</guid>
		<description>Thanks for the link to Willy the Worm 2 girlfriend is a big fan of Willy 1 and didn&#039;t know this existed!</description>
		<content:encoded><![CDATA[<p>Thanks for the link to Willy the Worm 2 girlfriend is a big fan of Willy 1 and didn't know this existed!</p>
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		<title>Comment on Cool stuff you can&#039;t find on the web by Gavin</title>
		<link>http://www.reenigne.org/blog/csycfotw/comment-page-1/#comment-4342</link>
		<dc:creator>Gavin</dc:creator>
		<pubDate>Mon, 16 Jan 2012 12:56:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=24#comment-4342</guid>
		<description>Do you still have a digital copy of the Tell-a-Tale A Christmas Carol Would love to know how to get hold if it :)</description>
		<content:encoded><![CDATA[<p>Do you still have a digital copy of the Tell-a-Tale A Christmas Carol Would love to know how to get hold if it :)</p>
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		<title>Comment on Is Haskell too abstract? by spiralofhope</title>
		<link>http://www.reenigne.org/blog/is-haskell-too-abstract/comment-page-1/#comment-4341</link>
		<dc:creator>spiralofhope</dc:creator>
		<pubDate>Mon, 16 Jan 2012 03:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=1547#comment-4341</guid>
		<description>&gt; (many of which I want to liberate for my programming language)

You&#039;re working on a language?  Have you written anything else on that topic?</description>
		<content:encoded><![CDATA[<p>&gt; (many of which I want to liberate for my programming language)</p>
<p>You're working on a language?  Have you written anything else on that topic?</p>
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		<title>Comment on Map reprojection by Question de perspective &#124; Everything About Not You</title>
		<link>http://www.reenigne.org/blog/map-reprojection/comment-page-1/#comment-4339</link>
		<dc:creator>Question de perspective &#124; Everything About Not You</dc:creator>
		<pubDate>Sat, 07 Jan 2012 21:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=1228#comment-4339</guid>
		<description>[...] Je suis tombé par hasard sur un outil très amusant : Map Reprojection. C&#8217;est une petite applet flash qui permet de reprojeter la planisphère en utilisant n&#8217;importe quels points comme pôles ! Essayez : par ici ! [...]</description>
		<content:encoded><![CDATA[<p>[...] Je suis tombé par hasard sur un outil très amusant : Map Reprojection. C&#8217;est une petite applet flash qui permet de reprojeter la planisphère en utilisant n&#8217;importe quels points comme pôles ! Essayez : par ici ! [...]</p>
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		<title>Comment on Physical tone matrix by peter</title>
		<link>http://www.reenigne.org/blog/physical-tone-matrix/comment-page-1/#comment-4336</link>
		<dc:creator>peter</dc:creator>
		<pubDate>Wed, 04 Jan 2012 22:57:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=1131#comment-4336</guid>
		<description>if you would sell these i would buy 2 of these</description>
		<content:encoded><![CDATA[<p>if you would sell these i would buy 2 of these</p>
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		<title>Comment on Cool stuff you can&#039;t find on the web by David</title>
		<link>http://www.reenigne.org/blog/csycfotw/comment-page-1/#comment-4334</link>
		<dc:creator>David</dc:creator>
		<pubDate>Sun, 01 Jan 2012 18:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=24#comment-4334</guid>
		<description>Hi everyone - 
I&#039;m also desperately looking for the digital versions (or in any formatto tell the truth... ;-) of some of the pickwick tapes. The one that really would brighten up my day is the hound of the baskervilles with the col soundtrack from Mussorgsky (Night on bare mountain as I recall). This one I have so many childhood memories of, and I would like to brin &#039;em back! Does anyone have them on file somewhere???
Cheers David</description>
		<content:encoded><![CDATA[<p>Hi everyone -<br />
I'm also desperately looking for the digital versions (or in any formatto tell the truth... ;-) of some of the pickwick tapes. The one that really would brighten up my day is the hound of the baskervilles with the col soundtrack from Mussorgsky (Night on bare mountain as I recall). This one I have so many childhood memories of, and I would like to brin 'em back! Does anyone have them on file somewhere???<br />
Cheers David</p>
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		<title>Comment on Why the EGA can only use 16 of its 64 colours in 200-line modes by Andrew</title>
		<link>http://www.reenigne.org/blog/why-the-ega-can-only-use-16-of-its-64-colours-in-200-line-modes/comment-page-1/#comment-4325</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Mon, 26 Dec 2011 15:22:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=1570#comment-4325</guid>
		<description>Oh, interesting! Is Japanese text not legible with 14 lines then? And is Japanese usually displayed in text mode anyway? I thought there were too many characters so a graphics mode would be used, in which case it would be trivial to display 21 rows of 16-line characters on an EGA screen in graphics mode.</description>
		<content:encoded><![CDATA[<p>Oh, interesting! Is Japanese text not legible with 14 lines then? And is Japanese usually displayed in text mode anyway? I thought there were too many characters so a graphics mode would be used, in which case it would be trivial to display 21 rows of 16-line characters on an EGA screen in graphics mode.</p>
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		<title>Comment on Cool stuff you can&#039;t find on the web by TK</title>
		<link>http://www.reenigne.org/blog/csycfotw/comment-page-1/#comment-4324</link>
		<dc:creator>TK</dc:creator>
		<pubDate>Mon, 26 Dec 2011 13:35:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=24#comment-4324</guid>
		<description>Hullo chief! Found some Story-Teller stuff on YouTube including Shorty the Satellite! http://www.youtube.com/watch?v=So9br8dUBrI Used to love this story in particular, though the slightly eerie music and premise of being eaten by magnets in a black hole still gives me goosebumps!</description>
		<content:encoded><![CDATA[<p>Hullo chief! Found some Story-Teller stuff on YouTube including Shorty the Satellite! <a href="http://www.youtube.com/watch?v=So9br8dUBrI" rel="nofollow">http://www.youtube.com/watch?v=So9br8dUBrI</a> Used to love this story in particular, though the slightly eerie music and premise of being eaten by magnets in a black hole still gives me goosebumps!</p>
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		<title>Comment on Why the EGA can only use 16 of its 64 colours in 200-line modes by Yuhong Bao</title>
		<link>http://www.reenigne.org/blog/why-the-ega-can-only-use-16-of-its-64-colours-in-200-line-modes/comment-page-1/#comment-4323</link>
		<dc:creator>Yuhong Bao</dc:creator>
		<pubDate>Mon, 26 Dec 2011 06:33:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=1570#comment-4323</guid>
		<description>I mean, it was one of the biggest reason why the non IBM PC compatible NEC PC-98 in Japan lasted for so long. Japanese characters were typically displayed as 16x16 per character, and 25 lines * 16 pixels equaled 400 lines. The EGA was short by 50 lines!</description>
		<content:encoded><![CDATA[<p>I mean, it was one of the biggest reason why the non IBM PC compatible NEC PC-98 in Japan lasted for so long. Japanese characters were typically displayed as 16x16 per character, and 25 lines * 16 pixels equaled 400 lines. The EGA was short by 50 lines!</p>
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		<title>Comment on Why the EGA can only use 16 of its 64 colours in 200-line modes by Andrew</title>
		<link>http://www.reenigne.org/blog/why-the-ega-can-only-use-16-of-its-64-colours-in-200-line-modes/comment-page-1/#comment-4322</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Mon, 26 Dec 2011 03:39:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.reenigne.org/blog/?p=1570#comment-4322</guid>
		<description>I had assumed (as I said in the post) that it was due to compatibility between EGA and MDA (both using an MDA monitor with an EGA card, and using an EGA monitor with an MDA card). Though having said that I&#039;m not sure how compatible they really were since some of the EGA 350-line modes have a different horizontal frequency than the MDA 350-line modes. I&#039;m not sure what the NEC PC-98 had to do with it though - presumably that machine&#039;s 400-line mode was based on an interlaced NTSC-compatible timings.</description>
		<content:encoded><![CDATA[<p>I had assumed (as I said in the post) that it was due to compatibility between EGA and MDA (both using an MDA monitor with an EGA card, and using an EGA monitor with an MDA card). Though having said that I'm not sure how compatible they really were since some of the EGA 350-line modes have a different horizontal frequency than the MDA 350-line modes. I'm not sure what the NEC PC-98 had to do with it though - presumably that machine's 400-line mode was based on an interlaced NTSC-compatible timings.</p>
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